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package Tanks;

import com.golden.gamedev.object.SpriteGroup;
import java.awt.image.BufferedImage;

/**
 *
 * @author FRNeK
 */
public class Global 
{
    public static SpriteGroup ENEMY_SHOT_G;
    public static BufferedImage[] bulletImg;
    public static Statystyki zniszczenia;
    public static int hpDecrease;
    public static int k=20,m=1,enemyOnMap,newEnemyX=1;
    public static boolean gameOver=false,enemyToMake;
    public static long currentTime;
    public static void setBulletImg(BufferedImage[] bullet)
    {
        bulletImg=bullet;
    }
}
